Today, game design has become a separate, dedicated field of study with some people choosing to focus solely on design over writing code. The concepts of experience, engagement, and enjoyment are fundamentally important to both players and developers. Players want a fun experience that serves as a temporary distraction, transports them to a different world, or just helps them kill […]
Young children are natural learners whose minds are full of innovation and ideas, constructed by their own experiences with their environment. Science and Technology is for everyone. If it is taught properly with exposure to advanced practical at the early stage, will help in enhancing proficiency. Robotics is an excellent, multidisciplinary field to impart practical, […]
Today, classroom teaching has become more and more interactive with the use of digital methods. Gone are those days when classroom training was restricted to textbook learning, teachers using the blackboard to explain things and students writing notes. Technology is not all about playing games online or watching animated videos etc. The benefits of technology […]
In this rising era, computers are the go-to devices in gaining knowledge and performing daily activities. Computers are used especially in middle school for art classes and academic research and there are so many ways for kids to get creative with a computer. They can now draw, paint and print their creations. Teaching digital art […]
Digitalization is constantly turning the tables in technology, industries, art etc. We shall now consider one of the aspects of how the concept of digital paintings has changed the traditional norms of paintings. “Digital painting is a type of digital art but it is not “computer-generated” art, in that it does not involve the computer […]
Gone are the days of traditional classrooms where teachers wrote on the blackboard with a chalk and duster and told students to copy it in their notebooks. The use of technology in the teaching methodology has made learning a more interactive process which initiates innovative thinking in students. And as we move into the digital […]
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